For this week’s Hearthstone Tavern Brawl, Blizzard has introduced a devious new twist on its card game: Every minion you play only costs one mana, but also they only have one attack and one health.
It’s a huge change, but its repercussions aren’t immediately obvious. Suddenly cards that are normally pretty awful — like the rogue legendary minion Anub’arak — are very, very good. Priest and paladin buffs gain a whole new level of importance.
You can check out our slow and steady discovery of what works in this week’s Brawl in the video above. For more Hearthstone wackiness, take a look at our full playlist on YouTube.