In case you missed it, Havok’s Project Anarchy is no longer.
The free game engine designed for creating 3D mobile titles was launched in mid-2013, billing itself as an ‘end-to-end’ route to the iOS, Android and Tizen platforms.
Anarchy was built upon Havok’s Vision Engine and included the technology’s slew of physics, animation and AI, as well as features including C++ architecture, an asset management system, Lua debugging and customisable game samples and tutorials.
“If you are currently developing using Project Anarchy you may continue to do so under the terms of the Project Anarchy End User License Agreement,” Havok clarifies on the current state of the engine.
For developers who had used the engine in the past, it simply adds: “Any personally identifiable information you provided to Havok as part of Project Anarchy has been permanently deleted, except to the minimum extent required to track licensing or as required by law.”