Rocket League developer Psyonix has discussed its ongoing efforts to establish its soccer-with-cars sensation as a competitive esport. Speaking on a podcast with Larry Hryb, Psyonix exec Jeremy Dunham said it is pushing ahead with its esports strategy, which it believes will be “very good for the game.”
“As we’re talking about this there are certain things afoot that we can’t quite discuss yet. We think they’re going to be very good for the game going forward in general and trying to expand ourselves into esports further.
“We’re really excited about the prospects there and the fact that people really latched onto our game. We never went in with the intention of specifically being a successful esport. We knew we had the chops for it, that we had the groundwork, but it’s all about the community and players and whether they deem you worthy of being one.”
Dunham also highlighted the strong community Rocket League has developed, and indicated that Psyonix intends to continue supporting the game with new features.
“By our third day of release people were playing the game and broadcasting on Twitch. The fact that they’ve been so dedicated to the game and are still playing it seven [or] eight months later says to us says a lot. We’re hoping that we can continue giving players what they want and keep adding to that with more features over time.”
Rocket League arrives on Xbox One on February 17. This version will feature cars and items from the Halo, Gears of War, and Sunset Overdrive franchises. The game is also available on PlayStation 4 and PC, where it’s generated a reported $50 million.