Kim Kardashian: Hollywood was a massive success. Niccolo de Masi—CEO of the game’s publisher, Glu Mobile—spoke at the DICE Summit in Las Vegas on the game’s impact.
Image via GameSpot
According to GamesSpot, the free-to-play game brought in over $100 million in its first five months, and a total of $200 million over Kim Kardashian: Hollywood’s first year. That money came from in-game purchases using real-world money, buying items like personal jets, cars, or clothes.