Sony’s VR Software Approach Is to Start Small

When it comes to developing games for its upcoming PlayStation VR platform, Sony is taking a “shotgun approach.”

According to Polygon, Sony is developing several, smaller VR experiences, rather than allocate resources to one big game.

“It’s just the relative progression of any new media,” Sony president Shuhei Yoshida said. “When the content side starts investing, you usually start small.”

Yoshida told Polygon smaller games can have a “significant impact,” something he calls “more preferable.”

Yoshida has advised his team to think smaller, because bigger isn’t necessarily better. He tells developers “while you’re working on something long-term, the whole industry will learn a lot and you’ll discover half of what you set out to do will become obsolete.”

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