Halo 5 Memories of Reach Free DLC: All the Reqs and More Revealed

Halo 5‘s Memories of Reach free update arrives later this month. While you’ll need to wait a little longer to play the new content, 343 Industries has now revealed all of its Reqs and talked more about what other changes are coming to the game with the update. All of this was shared in a post on Halo Waypoint.

One of the new features introduced to Halo 5 through the Memories of Reach update will be new search preferences for matchmaking across Arena and Warzone. Players will be able to choose from Balanced (the current default setting), as well as Expanded and Focused. Below are breakdowns of each from 343:

  • Balanced: Search for a match based on your fireteam’s skill and network connection quality.
  • Expanded: Widen search parameters to find the first available match with reasonable skill matching and network connection quality.
  • Focused: Narrow search to find the best match based on your fireteam’s skill and connection. Search times may be longer than normal.

The Memories of Reach update also makes tweaks to the Post Game Carnage Report. When the update comes out, the PGCR will display an overview of every reward you earned in the match, as well as up to three rare and legendary medals. Not only that, but a new Player Recap screen will display the following:

  • All Medals earned from the match, including quantity, medal rarity, and description
  • Tool of Destruction
  • Killed Most (see who each player killed most, and how many times)
  • Killed By (see who each player fell victim to the most, and how many times)
  • Press LB or RB to view Commendations or Progress from your Recap
  • Press LT or RT to view Recaps of other players from the match.

You can click through the images below to see what the new PGCR looks like:

Memories of Reach also makes changes to player movement in multiplayer. Specifically, 343 has fixed a bug where the Spartan Charge ability.

“We’ve fixed a bug where Spartan Charge would not properly target enemies at the edges of a red reticle on the horizontal plane (you can still get red reticle and miss vertically),” 343 explained. “Fear not, though–players who skillfully evade a Spartan-Charging player with Thrust will still escape without taking damage. Additionally, Spartan Charge with Speed Boost will no longer be a one-hit kill, and Spartan Charge with the Gravity Hammer will no longer be a one-hit kill.”

Additionally, 343 is implementing a “slight increase” to movement speed while crouching. Why?

“This has been increased to allow for crouching to be a more viable choice for players to flank and attack,” 343 said. “The speed isn’t drastic, but after months of testing we’ve found it to be the sweet spot.”

Also in the blog post, 343 revealed the complete Req lineup for Memories of Reach. In addition to Noble Team-inspired armor, there is a new Arena map (Stasis) and the zombie-themed Infection mode arrives. You can see all of the Reqs below, while this blog post reveals the Infection medals and criteria to earn them.

Additionally, 343 showed off some concept art for the Stasis map (below). The developer also announced that it will hold a livestream event on May 11 during which it will show off the first-ever live gameplay on the new map, and also provide an overview for Memories of Reach’s other content.

Memories of Reach will be Halo 5’s sixth free expansion following the game’s launch in October 2015. The others were The Battle of Shadow and Light (November), Cartographer’s Gift (December), Infinity’s Armor (January), Hammer Storm (February), and Ghosts of Meridian (April). This monthly streak came to an end with Ghosts of Meridian, as it came out in April.

Are you looking forward to Memories of Reach? Let us know in the comments below!

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