Due on English-speaking shores this summer, Tokyo RPG Factory’s I Am Setsuna is a charming throwback experience with one of the bleakest storylines I’ve come across. It takes place in a kingdom beset by monsters – if that’s really the right word for the excitable penguins and shellfish you’ll battle early on – who must be periodically appeased with a human sacrifice. The titular Setsuna is next up for the chopping block, and your task as some random mercenary swordsman is to shepherd the poor girl to the site of her ordained demise – a job you land after failing to murder Setsuna at the request of a mysterious old guy in a forest.
It’s not your classic save-the-princess yarn, but during my playtime, it certainly feels like it. I Am Setsuna couldn’t be more of a homage to the genre’s glory days if it were distributed in tatty cardboard boxes and sold exclusively by rancid import shops in Manchester.