A new patch for The Witcher 3: Wild Hunt is coming out before the release of the RPG’s Blood and Wine expansion, and now we know everything included with it. CD Projekt Red today published the patch notes for 1.20, which cover improvements, bug fixes, and more.
One of the new features is the option to enable enemy level upscaling, which you can use to make enemies in low-level areas more difficult. You can enable or disable this at any time, but it does not affect experience gain, loot, or quest rewards.
Gwent-players may also be happy to learn that The Witcher 3’s 1.20 update adds a book titled “A Miraculous Guide to Gwent.” This shows the number of Gwent cards that you still have to collect, plus where to find them. This should make it easier to get the “Collect ‘Em All” achievement.
The update also adds the ability to disable how the game automatically draws and sheaths the sword when you’re not using it. You can find this in the Options/Gameplay menu.
In terms of visual improvements, The Witcher 3’s 1.20 update fixes an issue where Geralt doesn’t put his clothes back on after sex scenes. It also fixes a PS4-specific problem where the texture of water puddles wouldn’t fade as it should.
Elsewhere, the patch clears out some problems with the Hearts of Stone expansion, including an issue where the trap door in an herbalist’s hut could not be opened. You can see the full Witcher 3 1.20 patch notes here [PDF].
CD Projekt Red community manager Marcin Momot said on Twitter that this update will arrive “shortly before” the Blood and Wine expansion, which comes out on May 31. Blood and Wine weighs in at 10-15 GB depending on your platform, but it wasn’t said how big the update is.
Blood and Wine, a substantial-sounding expansion that offers over 90 new quests and around 30 hours of gameplay, is the final add-on for The Witcher 3. You may not have to wait much longer to hear about what’s coming next from CD Projekt Red, however, as the developer recently teased that it may show a new game at E3 next month.