Blizzard Entertainment is expected to launch Overwatch’s competitive mode at the end of the month, but the feature doesn’t have an exact release date just yet.
How will competitive mode be different than it was in the beta, you ask? Good question—and one Overwatch game director Jeff Kaplan has the answer for. In a Developer Update video posted to YouTube, Kaplan went into detail.
Players thought competitive play wasn’t competitive enough, Kaplan said. To account for this, Blizzard removed the tier-based progression system from Overwatch’s competitive mode. Instead, it’ll “directly correlate” a player’s matchmaking rating to a player’s skill rating. Now, players will be able to see skill ratings for themselves, as well as for others. The team’s average skill rating will also be displayed.