Microsoft has announced the results of its most recent fiscal quarter, which ended on March 31, 2017, and provided a brief update on the state of its gaming business.
Xbox is part of Microsoft’s More Personal Computing division, which saw its revenue decline 7% because of slow phone sales. However, Xbox itself did reasonably well–gaming revenue increased by 4% for the quarter, reaching $1.928 billion.
Microsoft attributed this to “growth in Xbox Live,” which saw its monthly active users climb 13% to 52 million, up from 46 million during the same period a year ago. It’s a decline from the previous quarter, when Xbox Live MAUs reached a record 55 million, but that’s to be expected, given that period included the busy holiday season.
Revenue from Xbox software and services were up 7%, although a specific dollar figure was not shared. Microsoft said this was “driven by continued adoption of digital distribution and a strong game lineup.”
Overall, Microsoft saw revenue of $22.1 billion for the quarter, while net income was $4.8 billion. Its Productivity and Business Processes group saw revenue increase 22%, while Intelligent Cloud revenue grew 11%.
Microsoft will host a call with investors and analysts later today to discuss its earnings report. While these are routinely focused on non-gaming areas of the company, we’ll report back if it has anything interesting to share.