Blizzard’s Unannounced FPS Seems to Be Moving Ahead

Blizzard has begun the process of hiring design staff for an unannounced first-person game – quite possibly the same game it was building an engine for in 2016.

A new job listing for a Senior / Principal Game Designer asks for someone with “experience in developing weapons, abilities, and gameplay systems in action or first-person shooter games.”

In 2016, Blizzard was advertising for a Lead Software Engineer to build a first-person game engine for an action-oriented game that could be played across multiple platforms.

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