Bethesda has revealed a few more details about Fallout 76’s campaign, including how finishing it will reward the player.
Although the game will place a heavy emphasis on multiplayer opportunities and survival – when announced, Bethesda referred to it as an “online survival RPG” – that doesn’t mean that it’s giving up the series’ traditional story-based elements, with the game’s development team clarifying that Fallout 76 is still “driven by quests”.
The news comes from Game Informer’s latest feature on the game, with the developers revealing that the game’s “main quest” storyline will revolve around the mysterious disappearance of Vault 76’s Overseer. Bethesda’s director Todd Howard explains that “she left before everybody”, leaving behind secret instructions for the player, who receives a transmission from her upon leaving the Vault. This transmission, and the instructions left behind, will drive the player through the game’s main storyline – which will end with the player gaining access to the game’s nukes.