IGN’s Tristan Ogilvie and Luke Reilly sat down with Ben Penrose, Studio Art Director at Playground Games, to get his insight into the making of the studio’s most ambitious open world racing game yet, Forza Horizon 4. Over an hour long chat, Ben opened up about his team’s microscopic attention to detail, the pressures of setting a game in his own British backyard, crafting the special Halo racing event and why Playground Games is like the Traveling Wilburys of games development. Sort of. Grab it at the link below!
Or stream it right here: