Ubisoft is once again exploring the possibility of adding multiplayer to Assassin’s Creed. Several of the mainline Assassin’s Creed games after 2010 supported some type of multiplayer mode, but the feature was cut after 2014’s Assassin’s Creed Unity.
In an interview with Game Informer, Ubisoft chief creative officer Serge Hascoet said, “We have many technologies, so it’s case by case, but Assassin’s Creed has no multiplayer mode, and that is very important for the social aspect of gaming, so we are looking for that.”
Hascoet didn’t share what form Assassin’s Creed’s future multiplayer might take, but he doesn’t want to just copy what others are doing. “Now, everybody is talking about battle royale, but we think there are 15 different companies making those games, and like mobile, only two will be successful,” Hascoet said. “Many will be killed along the way; I don’t know which ones will survive. I am working with my team on what’s next. It’s important to understand why games like Fortnite are so successful, but it’s not so we can copy it. It’s to do something else, but with the same disruptive approach. So, we have plenty of ideas. We are testing a lot of ideas internally, and maybe only one will go to market. “
In Assassin’s Creed Brotherhood, Revelations, III, and IV: Black Flag, Ubisoft implemented a multiplayer mode where you had to disguise yourself as an NPC while also trying to hunt down and kill other players. In Assassin’s Creed Unity, Ubisoft changed multiplayer to be less competitive and more cooperative. You and up to three other players could tackle different side stories with your own custom Assassins, and also take on much larger Heists where completing the mission objective without being spotted would net your team massive in-game monetary rewards. Ubisoft cut multiplayer from Assassin’s Creed Rogue, Syndicate, and Origins, and there are currently no plans to implement any multiplayer features in Odyssey.
Odyssey will be the last Assassin’s Creed game for a while, as Ubisoft is not releasing another entry in the franchise in 2019. Assassin’s Creed Odyssey is one of the largest games in the series to date, and we’re loving it. In our Assassin’s Creed Odyssey review, editor Alessandro Fillari gave the game an 8/10, writing, “While its large-scale campaign–clocking in at over 50 hours–can occasionally be tiresome, and some features don’t quite make the impact they should, Odyssey makes great strides in its massive and dynamic world, and it’s a joy to venture out and leave your mark on its ever-changing setting.”