3 Minutes to Midnight points and clicks but doesn’t hold your hand

3 Minutes to Midnight is not, as my brain keeps suggesting, a sequel to a classic Maiden track, but a point and click adventure game. I played it at EGX last weekend, because I really like PnCs, as we purists definitely call them (do not check that). Those old Lucasfilm/LucasArts ones like Day of the Tentacle and the Monkey Island series were some of the first games I ever played, and they taught me how puzzles in games are supposed to be solved.

Point and click puzzle adventures have had a bit of a resurgence over the last few years, and it seems like every one of them kind of markets itself like it’s the first one to bring back the genre (3 Minutes to Midnight’s Steam page says “Yeah, puzzles — remember those?”, as if there hasn’t been a single puzzle in a game since 1989). In this case the game is set in the ‘40s, and the character I played is wearing a poodle skirt and a letterman jacket. That’s, like, two retros for the price of one.

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