The Joy of Kimmy’s childish dialogue

When young Dana meets Kimmy, she assumes that the 6-year-old must be a baby sent from the almighty. God gives people babies after all, according to Dana’s mother. This kind of naive understanding defines Kimmy, a visual novel based on tales from the developer’s own mother and narrated primarily by children. The premise is as simple as its dialogue. Set in 1968, it follows a young girl, Dana, as she babysits her neighbor, little Kimmy. The pair teach other neighborhood kids new street games in an effort to coax the shy Kimmy out of her comfort zone and make friends. But the joy of this story comes in how its characters talk to one another.


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