Breaking Down That Controversial Red Dead 2 Quote

On this week’s episode of IGN’s weekly PlayStation show, Beyond!, host Jonathon Dornbush is joined by Tina Amini, Brian Altano, and IGN’s Homepage Editor Alex Osborn to discuss the recent PS4 message exploit, Spider-Man’s upcoming DLC, and PSN ID changes.

For the second half of the show, Barrett Courtney comes in to discuss the conversation that arose about Red Dead Redemption 2 and crunch in the gaming industry at large following quotes about 100-hour work weeks at Rockstar, which Rockstar’s Dan Houser later clarified were referencing he and his writing team’s hours for a few weeks earlier this year. The initial reception of those, though, brought back up the conversation about how crunch affects game developers.

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