Diablo: Immortal Met with Negative Response by Fans, Blizzard Responds

UPDATE 11/2: Speaking with IGN at BlizzCon, Blizzard’s Wyatt Cheng responded to the community reaction to Diablo: Immortal’s announcement, as well as the accusations that it’s just a reskin of a previous NetEase mobile game.

“I don’t think mobile should be a dirty word,” Cheng said, explaining that the developers at Blizzard play and enjoy games on all platforms. “When it came to looking at making a new Diablo game, and this opportunity to partner with NetEase to make this – the technology is there, where our mobile phones are more powerful than ever, and they’re capable of top tier gaming experiences.”

Cheng responded to claims that Diablo: Immortal may be a reskin by saying the following: “We’ve been working with NetEase Games from the beginning as a partnership to create everything in Diablo: Immortal. We have artists on our side, they have artists on their side, and we work together as a team, as a partnership to create everything about Diablo: Immortal. The environments, the characters, the skills, the story.”

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