It is terrifying to be an independent developer right now. Before, small teams might compare themselves to a ‘soulless’ billion dollar industry built on games where Very Large Men shoot other Very Large Men (regardless of the merit of that claim). Now, those same big studios are bringing their absurd levels of manpower and polish to titles that are more empathetic and experimental than ever — often hiring the very indies that used to compete with them. As remasters, re-releases, and long-awaited ports hit every platform imaginable, the time of a game’s release has lost all meaning. Katamari Damacy, a title originally released in 2004, can finally be played as God intended — with the power of a NVIDIA Titan RTX. We are lost in a sea of games, and Epic aims to be our new Poseidon.
…I’m supposed to say my five favourite games of the year at some point, right?