What Rampage and Tomb Raider Understood That Other Game Movies Didn’t

It hardly needs reiterating that major studio feature films based on popular video games have been roundly rejected by audiences and critics pretty much since the mid-1990s. For the longest time, 1995’s Mortal Kombat and 2002’s Resident Evil were often held up as the exemplars of what the genre could provide, and any world wherein Mortal Kombat and Resident Evil are the best of anything is a sad one indeed.

Throughout the decades, video game fans have been disappointed again and again by flicks like Super Mario Bros. (a cult hit at best), Silent Hill, Silent Hill: Revelation, Street Fighter, Double Dragon, Doom, Max Payne, Prince of Persia, Warcraft, Assassin’s Creed, and a slew of features directed by notorious schlock auteur Uwe Boll. The best that can be said of any of these is that they’re “kinda good if they’re on cable and nothing else is on.” Not exactly a high standard.

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