CES 2019: Doom feels like a new game with Razer’s HyperSense haptic feedback tech

When I walked into Razer’s HyperSense room at their CES booth, I wasn’t really sure what to expect. Before me stood a desk and chair like any ordinary PC set up (albeit one solely comprised of Razer products) and two grinning demo guides. “Do you know Doom?” one of them said. Why, yes, I do, I like it a lot and know it well, I replied. “Sit down then,” he said, “and put on these headphones.” So I did. And let me tell you, readers, this what I played was not the Doom I remembered. This was HyperSense Doom, and you simply haven’t experienced the true majesty of emptying a Super Shotgun into the hoofing great face of a hell demon until you’ve fired it with the full force of Razer’s new haptic feedback system.

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